Website powered by

Immortal Realms - Kreya

Here are some biome design I did for Immortal Realms.
My main responsibilities were leading and art directing the environment production. This meant that I set up and directed the team towards some goals for the different lands in the game. Keeping them coherent while also thematically different.
I established the design and look of each biome. For these I then set up terrain generation and lighting.

Art Direction: Emil Falk, Tobias Forsling & Lotta Sörensen
Eric Johnsson (Props & Dressing)
Felicia Hellsten (Props)