I did a breakdown of this project for 80.lv
http://80.lv/articles/refining-environment-design-with-clever-shaders/
Had loads of fun making this and I learned an insane amount of new techniques and tricks.
Its based on a fantastic concept piece I found on artstation by Matus Garaj
https://www.artstation.com/artwork/P1gP3
I also ran the project through Jeremy (Dinusty) Estrellados mentorship program, shoutout to the empire!
Assassins creed origins ended up being a huge source of inspiration and reference for me. I absolutely love how they use light and colors to make the desert landscape come alive.
Base Materials for the cloth, wood mud and stone is from Substance Source
Grass textures by artbyrens
Fire Effect is from the Unity Particle Pack by Unity Technologies