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Tobias Forsling
Tobias Forsling
CEO at Palindrome Interactive (former Art Director)
Skövde, Sweden

Summary

CEO at Palindrome Interactive in Skövde, Sweden

Skills

Team ManagementArt DirectionWorld BuildingDigital Sculpting3D ModelingSculptingUV MappingTexturingGame Development

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
C#
C#

Productions

    • Video Game
      Immortal Realms: Vampire Wars
    • Year
      2020
    • Role
      Art director, Lead Artist, Environment Art
    • Company
      Palindrome Interactive
    • Video Game
      Blast Out
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Tarhead Studio
    • Video Game
      Lance A Lot
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Rocket Hammer

Experience

  • Studio Manager at Palindrome Interactive
    Skövde, Sweden
    January 2021 - Present

  • Head of Operations at Palindrome Interactive
    Skövde, Sweden
    November 2022 - January 2023

  • Head of Art at Palindrome Interactive
    Skövde, Sweden
    July 2019 - November 2022

  • Art Director at Palindrome Interactive
    Skövde, Sweden
    September 2020 - November 2022

  • Lead Artist & Art Director at Palindrome Interactive
    Skövde, Sweden
    October 2018 - August 2020

    - Immortal Realms: Vampire Wars (2019)

  • Lead Artist at Tarhead Studio
    Skövde, Sweden
    April 2018 - September 2018

    - Immortal Realms: Vampire Wars (2019)

  • Environment Artist at Tarhead Studio
    Skövde, Sweden
    September 2017 - April 2018

    - Blast Out (2017)

    - Unannounced Project

  • Environment Artist at Rocket Hammer
    Skövde, Sweden
    January 2016 - July 2017

    - Lance A Lot (2017)

  • 3D Artist at Hellion Studios
    Skövde, Sweden
    May 2015 - January 2016

    - Thunder League (2016)